AI Overlay for CodinGame for Work on Mac
CodinGame for Work (now part of CoderPad) is the game-style coding assessment that European tech employers and a growing list of US engineering teams use to screen candidates. The challenges are scenario-based (build the AI for a tower defense, optimize a logistics graph) rather than pure LeetCode.
CodinGame was founded in 2012 by Frederic Desmoulins, Nicolas Antoniazzi, and Aude Barral in Montpellier, France. CoderPad acquired the company in October 2021 and now sells the combined product as CodinGame for Work. The platform measures problem-solving and system thinking through game-style challenges rather than algorithm puzzles. The proctoring posture is notably lighter than Codility or HackerRank: there is no audio or video proctoring of candidate movement, no image proctoring, and no screen recording.
Code Playback records what happened inside the browser editor: keystrokes, pastes, and environment exits.
Not by default. CodinGame for Work explicitly does not include audio, video, or image proctoring.
Pasting is logged in Code Playback either way. Type your code rather than pasting it.
Time per task is a behavioral signal but not a fail condition.
CoderPad live interviews use WebRTC screen-share, which on macOS honors window-level privacy.
Need reference access during your exam?
Fracture runs a native floating overlay that sets the macOS window privacy flag. It is 100% excluded from screen capture feeds, window lists, and proctor recordings.